The rendered version of my Dobby Lipsync animation. I've fixed a few more things since the last times, including a floating elbow, timing on the fingers, a shift in weight when he turns around. I'm a little bummed that the rig doesn't have a tongue to move to get the syllables and sync just right but it still feels like a great rig to work with over all.
I might go back to this one, though I'd like to try new things with other rigs, as well as character interaction. A good learning experience, though!
i saw your work at the portfolio show
ReplyDeleteand was very interesting
this piece of work looks nice and clean
easy to understand too
hope you do better and best of luck out there
sadly idont know you too well to say anything else
:)